waitUntilChannelPlacementGroupUnassigned
suspend fun MediaLiveClient.waitUntilChannelPlacementGroupUnassigned(request: DescribeChannelPlacementGroupRequest, retryStrategy: RetryStrategy? = null): Outcome<DescribeChannelPlacementGroupResponse>
suspend fun MediaLiveClient.waitUntilChannelPlacementGroupUnassigned(block: DescribeChannelPlacementGroupRequest.Builder.() -> Unit): Outcome<DescribeChannelPlacementGroupResponse>
Wait until the channel placement group has been unassigned