UpdateNodeStateRequest

A request to update the state of a node.

Types

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class Builder
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object Companion

Properties

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The ID of the cluster

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The ID of the node.

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The state to apply to the Node. Set to ACTIVE (COMMISSIONED) to indicate that the Node is deployable. MediaLive Anywhere will consider this node it needs a Node to run a Channel on, or when it needs a Node to promote from a backup node to an active node. Set to DRAINING to isolate the Node so that MediaLive Anywhere won't use it.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String