AudioSelector

Audio Selector

Types

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class Builder
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object Companion

Properties

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val name: String?

The name of this AudioSelector. AudioDescriptions will use this name to uniquely identify this Selector. Selector names should be unique per input.

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The audio selector settings.

Functions

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inline fun copy(block: AudioSelector.Builder.() -> Unit = {}): AudioSelector
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String