Replay

class Replay

A Replay object that contains details about a replay.

Types

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class Builder
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object Companion

Properties

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A time stamp for the time to start replaying events. Any event with a creation time prior to the EventEndTime specified is replayed.

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A time stamp for the time that the last event was replayed.

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The ARN of the archive to replay event from.

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A time stamp for the time to start replaying events. This is determined by the time in the event as described in Time.

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A time stamp for the time that the replay completed.

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The name of the replay.

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A time stamp for the time that the replay started.

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The current state of the replay.

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A description of why the replay is in the current state.

Functions

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inline fun copy(block: Replay.Builder.() -> Unit = {}): Replay
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String