TargetHealth

Information about the current health of a target.

Types

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class Builder
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object Companion

Properties

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A description of the target health that provides additional details. If the state is healthy, a description is not provided.

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The reason code.

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The state of the target.

Functions

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inline fun copy(block: TargetHealth.Builder.() -> Unit = {}): TargetHealth
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String