This repository contains multiple scenes with CharacterBody2D nodes
with scripts defining a particular control scheme.
Those schemes include the following:
- Platformer
 - Top-down Adventure
 - Vehicle
 - Floaty / Ice Level
 - Infinite Runner
 
The aim is to help folks learning Godot have a starting point when starting to build their game.
Each scene also contains a theme that helps actualize the control schemes and gives the developer an opportunity to experiment with values.
The scripts in this repository include both GDSCRIPT and C# implementations. If you intend to use the C# scripts, you will need the Mono version of Godot, which is the version that supports the .NET Runtime.
- Godot Engine
 - Kenney assets
 - Mohamed Hassan for Spooky Vector
 - JetBrains Rider for C# support
 
MIT License
Copyright (c) 2023 Khalid Abuhakmeh
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.