EcpuPerSecond

The configuration for the number of ElastiCache Processing Units (ECPU) the cache can consume per second.

Types

Link copied to clipboard
class Builder
Link copied to clipboard
object Companion

Properties

Link copied to clipboard
val maximum: Int?

The configuration for the maximum number of ECPUs the cache can consume per second.

Link copied to clipboard
val minimum: Int?

The configuration for the minimum number of ECPUs the cache should be able consume per second.

Functions

Link copied to clipboard
inline fun copy(block: EcpuPerSecond.Builder.() -> Unit = {}): EcpuPerSecond
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String